From the Mechanical Turk to GPT
Machines that can think for themselves have always fascinated mankind. The most famous from ancient times was the so-called ‘Mechanical Turk’, which caused a sensation in 1769 by beating even famous players of the time. Unfortunately, this self-thinking machine was just a pipe dream, because inside it a human, hidden in the table, operated the pieces.
A long time later, computers were invented. And how could it be otherwise, chess programmes were developed for them, which continued to grow in strength. So much so that today they are even unbeatable by humans, with a DWZ rating of almost 4000, while grandmasters have only reached a rating of around 2900.
Through the development of neural networks and the processors that support them, computer science has advanced into the area where computers can apparently create texts independently, solve complex maths problems, carry out business analyses, paint pictures and so on. And they are getting better and better at it.
By integrating this artificial intelligence into existing software, capabilities can be significantly increased and labour can be saved, which is then available for more difficult tasks. Even if artificial intelligence rarely fulfils a task 100%, it is better to have an AI as an assistance function to complete routine tasks more quickly. This is where the Pareto principle comes into play: AI does 70% of the job, humans do the remaining 30%.
We have already made successful integrations, read our success stories: